

Lords will summon underlings to assist them. Monsters are seldom alone, often bringing with them a mix of hordes, elites, and specials. Even with their large health pools, all bosses have Natural Damage Reduction. They are among the most formidable of foes as their intimidating size coupled with their raw strength and enormous health pools make them dangerous to fight even for the most coordinated of teams. Miscellaneous is a loose-type for enemies which don't fit into other categories.īosses are the largest, most powerful foes found in the game. The details of each Special's abilities are too many to list here and are detailed on their individual pages. Special enemies have a variety of unique abilities, such as the Packmaster's ability to snatch a hero and drag them away, or the Globadier's ability to throw gas bombs at the party. Elites can also form Patrols that roam the mission and can be extremely dangerous. Elites might be armoured, such as Stormvermin and Chaos Warriors, while others like the Plague Monk and Savage mainly deal high damage. They are harder to kill and hit harder than regular Infantry units. The term 'Elite' refers to enemies who can be pinged but are not technically Specials. There are two infantry units per faction, with some having multiple variants. The weakest type of enemy, horde units can spawn as ambiance, in patrols, and in hordes. Patrols can easily be avoided by staying away from their pathing.This strategy becomes more viable on higher difficulties as the number of elites per patrol increases.Īn enemy grouping is a collection of enemy units which share similar traits/roles as one another. If a Hero gets too close to a patrol or Attacks them, they will Aggro onto the offending hero additionally, if their only target(s) die or are invisible they will go back to patrolling. Patrols are large groups of Elites and Horde enemies which march around set paths on Missions. Such encounters are challenging to the point that even veteran warriors are known to choose discretion over valour, allowing the patrol to pass rather than confronting it head-on. Mass determines the amount of bodies a weapon is able to Cleave before stopping in its swing.įacing a lone Stormvermin is challenging enough, but all too often these vermin group together in patrolling warbands.

Stronger enemies generally have a higher stagger resistance.Įnemies have a mass stat based on the game difficulty. This value determines whether an enemy is Staggered when hit by a certain attack. Every enemy has their own hit point value, which can be found on their individual page.Īll enemies take increased damage from headshots as a headshot multiplierĮnemies have a stagger resistance stat based on the game difficulty. Chaos' are effective against both Beastmen and Rotbloods.Įnemies have set hit points based on the game Difficulty. Skaven' are effective against all Skaven. There are equipment Properties that affect factions. Beastmen were added into the game with the Winds of Magic DLC. All base game enemies belong to either The Rotblood Tribe (often simply called "Chaos") or the Skaven. Level up your heroes and climb the talent tree of your chosen career, unlocking new abilities and gaining access to powerful gear along the way.Įxplore a wide range of breathtaking new levels set in and around Helmgart, a fortress city protecting the Bretonnian border of the Empire.Īt the end of each mission, you will be rewarded with relevant loot - weapons, consumable quests, trinkets, hats, crafting material and more - all applicable to your chosen career.Factions are race divisions of enemies and consists of Skaven, Chaos, and Beastmen. Our heroes will face a horde of hostile combatants in a variety of shapes and sizes.įacing the infinite numbers of the Skaven combined with the brutal strength of the Chaos army, the heroes must stand together and their fight must strike a balance between sound tactics and fury to overcome unimaginable odds.Įxperience unique scenarios and intense trials with our new Heroic Deeds System - consumable quests that will dramatically alter enemy composition, level settings, weapon use and mission objectives. Prepare to face a threat of unparalleled magnitude as the Chaos and Skaven armies have formed a dark pact to plunge the world into death and decay. The combined forces of Chaos, Skaven and Beastmen are savage and merciless, and it will take a coordinated team effort to make it out alive. Relentless 4 Player Cooperative Experience Key Features 5 Heroes with 15 Career Paths Ĭhoose between 15 unique careers, each with different appearances, abilities, talents and weapons. 1.2 Relentless 4 Player Cooperative Experience.
